Live · 16 cards covered · expanding with partner pop-data

Grading Profit Optimizer

Pick a card. See what it's worth raw, what each grader pays, and net ROI after fees + shipping. The math is exposed so you can override your own judgment when your copy is unusually clean.

13GRADE
2SKIP
1Insufficient sample

Per-grade outcomes — by grader

Three tabs per grader (Grade 10 / Grade 9 / Below 9). Click a tab to see that scenario's math. The probability-weighted summary below each card reconciles to the headline net profit.

PSA2,920 graded★ BEST
PSA Regular tier · $25 grading · 65-day turnaround
Comp price$65,000
Less raw cost−$5,500
Less PSA Regular fee−$19
Less return shipping−$10
Less eBay fee (13.25% + $0.30)−$8,613
NET+$50,858
ROI+925%
Probability-weighted: (4.1% × +$50,858) + (64.4% × +$4,013) + (31.5% × −$2,753) = +$3,806
The headline net profit. Any single submission lands in one of the three scenarios above.
CGC380 graded
CGC Standard tier · $25 grading · 30-day turnaround
Comp price$49,000
Less raw cost−$5,500
Less CGC Standard fee−$18
Less return shipping−$10
Less eBay fee (13.25% + $0.30)−$6,493
NET+$36,979
ROI+672%
Probability-weighted: (1.1% × +$36,979) + (63.2% × +$2,106) + (35.8% × −$3,273) = +$547
The headline net profit. Any single submission lands in one of the three scenarios above.
BGS665 graded
BGS Standard tier · $50 grading · 20-day turnaround
Comp price$58,000
Less raw cost−$5,500
Less BGS Standard fee−$25
Less return shipping−$10
Less eBay fee (13.25% + $0.30)−$7,685
NET+$44,780
ROI+814%
Probability-weighted: (1.8% × +$44,780) + (63.2% × +$2,706) + (35.0% × −$3,106) = +$1,427
The headline net profit. Any single submission lands in one of the three scenarios above.
SGC0 graded
SGC Standard tier · $30 grading · 30-day turnaround

Insufficient sample (0 graded). Grading data for SGC is not yet tracked for this card.

TAG0 graded
TAG Standard tier · $25 grading · 30-day turnaround

Insufficient sample (0 graded). Grading data for TAG is not yet tracked for this card.

What's covered today

16 flagship cards across both games, hand-curated from public PSA POP Report and recent eBay sold listings as of 2026-05-04. Coverage expands meaningfully with our commercial pop-data partner integration — currently in active onboarding (Tuesday's GemRate meeting drives the next step).

How the math works

For each grader (PSA, CGC, BGS, SGC, TAG) we look at the public population report and compute the probability your raw card lands at each grade bucket: 10 / 9 / <9. Multiply each probability by the 90-day median sold-comp price for that grade, and sum to get expected value (EV).

Net profit = EV − raw price − grader fee − return shipping − eBay sales fee. The eBay fee is 13.25% of expected sale price plus $0.30 per transaction, toggleable in the header. The verdict is GRADE if net profit exceeds $20 — that's the threshold below which the round-trip risk and time isn't worth the upside.

A grader is flagged insufficient sample if total_graded is below 50 — probability estimates need a baseline of submissions to be meaningful, and on tiny samples a single oddly-graded card distorts the rate.

Raw prices come from PriceCharting loose comps as of 2026-05-04, manually transcribed in raw_prices_seed.json. Pop counts and per-grade sale comps come from public PSA POP Report and recent eBay sold listings.

Grading economics & partner-data integration

Cardboard Assets is in active discussion with commercial pop-data providers. The optimizer's current coverage is the 16 most-traded cards we hand-seeded with confidence. Full coverage of the 45,000+ cards in our universe activates the moment the commercial integration completes.

The math is unchanged at scale. The verdict structure, the per-grader probability bars, and the EV breakdown are the same for one card or 45,000.